//
//
//  Created by aier on 15-2-23.
//  Copyright (c) 2015年 GSD. All rights reserved.
//



#import "UIView+Extension.h"

@implementation UIView (Extension)
//@dynamic viewHeight;
//@dynamic viewWidth;
//@dynamic viewOrignX;
//@dynamic viewOrignY;
/**
 *  获取View的高度
 *
 *  @return <#return value description#>
// */
//- (CGFloat)viewHeight
//{
//    return self.frame.size.height;
//}
///**
// *  设置View的高度
// *
// *  @param viewHeight <#viewHeight description#>
// */
//- (void)setviewHeight:(CGFloat)viewHeight
//{
//    CGRect temp = self.frame;
//    temp.size.height = viewHeight;
//    self.frame = temp;
//}
//
///**
// *  获取View的宽度
// *
// *  @return <#return value description#>
// */
//- (CGFloat)viewWidth
//{
//    return self.frame.size.width;
//}
//
///**
// *  设置View的宽度
// *
// *  @param viewHeight <#viewHeight description#>
// */
//- (void)setviewWidth:(CGFloat)viewWidth
//{
//    CGRect temp = self.frame;
//    temp.size.width = viewWidth;
//    self.frame = temp;
//}
//
///**
// *  获取orign.y
// *
// *  @return <#return value description#>
// */
//- (CGFloat)viewOrignY
//{
//    return self.frame.origin.y;
//}
///**
// *  设置orign.y
// *
// *  @return <#return value description#>
// */
//- (void)setviewOrignY:(CGFloat)viewOrignY
//{
//    CGRect temp = self.frame;
//    temp.origin.y = viewOrignY;
//    self.frame = temp;
//}
///**
//*  获取orign.x
//*
//*  @return <#return value description#>
//*/
//
//- (CGFloat)viewOrignX
//{
//    return self.frame.origin.x;
//}
//
///**
// *  设置orign.x
// *
// *  @return <#return value description#>
// */
//
//- (void)setviewOrignX:(CGFloat)viewOrignX
//{
//    CGRect temp = self.frame;
//    temp.origin.x = viewOrignX;
//    self.frame = temp;
//}


- (void)setX:(CGFloat)x
{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}

- (CGFloat)x
{
    return self.frame.origin.x;
}

- (void)setY:(CGFloat)y
{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)y
{
    return self.frame.origin.y;
}

- (void)setWidth:(CGFloat)width
{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)width
{
    return self.frame.size.width;
}

- (void)setHeight:(CGFloat)height
{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)height
{
    return self.frame.size.height;
}

- (void)setSize:(CGSize)size
{
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}

- (CGSize)size
{
    return self.frame.size;
}

- (void)setOrigin:(CGPoint)origin
{
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
}

- (CGPoint)origin
{
    return self.frame.origin;
}

- (void)setCenterX:(CGFloat)centerX
{
    CGPoint center = self.center;
    center.x = centerX;
    self.center = center;
}

- (CGFloat)centerX
{
    return self.center.x;
}

- (void)setCenterY:(CGFloat)centerY
{
    CGPoint center = self.center;
    center.y = centerY;
    self.center = center;
}

- (CGFloat)centerY
{
    return self.center.y;
}

@end
